The Optimizer
Stuck on a roll? Toggle OPTIMIZER: ON in the top right. The system calculates your mathematically optimal move and highlights the recommended category with a ✏️ and a blue background. It is purely a suggestion—you still make the final call.
Objective
Score the highest total points after 13 rounds by rolling 5 dice to make specific combinations.
Gameplay Loop
- You have 3 rolls per round.
- After any roll, click a die to hold it. Held dice are not rolled on subsequent attempts.
- You may score your dice at any point during your turn. After the 3rd roll, you must select a category on the scorecard.
- If your dice do not meet the requirements of any available category, you must sacrifice a category by taking a zero.
Scoring Categories
Upper Section
- Ones through Sixes: Sum of the specified die value. (e.g., Rolling three 4s scores 12 in Fours).
- Bonus: If your Upper Section sum is 63 or higher, you automatically receive a 35-point bonus.
Lower Section
- 3 of a Kind: Requires 3 dice of the same value. Scores the sum of all 5 dice.
- 4 of a Kind: Requires 4 dice of the same value. Scores the sum of all 5 dice.
- Full House: Requires 3 of one number and 2 of another. Scores a flat 25 points.
- Small Straight: Requires 4 sequential dice (e.g., 1-2-3-4). Scores a flat 30 points.
- Large Straight: Requires 5 sequential dice. Scores a flat 40 points.
- Yacht: Requires 5 dice of the same value. Scores a flat 50 points.
- Chance: Any combination. Scores the sum of all 5 dice.